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2026-08-04
2026-08-04

Changes, as filed:

  • Co-op: everyone at the table can now see everyone else. Cursors and pings were reaching only the host over Steam; the host forwards them properly now, and a colleague's marker shows the piece they have in hand.
  • Opening the menu no longer stops the world for the rest of the table. Space still pauses for everybody, which is deliberate.
  • Invitations work mid-game. A friend who accepts is set down in the running world, and the line is held still while they board.
  • A contested stretch of track goes to whichever train wanted it first. It previously went to whichever was purchased first, which the bank concedes was arbitrary.
  • Trains may be named. "Coal run" reads better than "Train 7".
  • Demolition removes the rail you are pointing at, rather than the entire junction.
  • Signal blocks are visible while placing signals, including both sides of a signal that already exists.
  • A leg of a line with no route is drawn as a dashed gap instead of quietly omitted.
  • Right-drag moves the map. A right-click still cancels.
  • Photo mode on F9: every panel, label and marker steps aside.
  • Goods carry icons throughout, and station stock arrives as actual piles.
  • Validity colours are teal and vermillion, legible to every eye.
  • Save as, with a name field, and the full shelf of saves in the lobby.
  • The tutorial's sawmill step no longer refuses every hex it is offered.
  • Steam Deck touch controls no longer give out after a while. The analog sticks remain under investigation.

The bank trusts these prove satisfactory.