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2026-09-05

Whistle Stop 0.3.0

The Frontier Bank opens its doors: a full-screen office with the ledger, loans, the company record and your commendations as certificate cards, with a clerk behind the counter.

Changes, as filed:

  • The Frontier Bank opens its doors: a full-screen office with the ledger, loans, the company record and your commendations as certificate cards, with a clerk behind the counter.
  • The Patent Office is now the whole tech tree of Chapter 1: double and quadruple track, extra platforms, chain signals and the Mogul locomotive are patents; the balloon is a bank licence. The office debuts once a town runs out of room.
  • Missions and orders: the bank's campaign spine sits at the top of the order book, each mission pays a cash grant, a Hamlet mission fills the gap, and a Needs attention block lists trains hauling goods nobody on their line wants.
  • Facilities grow in place, five sizes each, starting with the sawmill and the woodcutter's hut. Growth is dear and earned by a run of profitable quarters.
  • A world in richer colours, a new splash, and granite ballast under every rail.
  • Every lane may run its own way on double and quadruple track; town growth room is counted in layers; the blocks overlay draws the actual block ribbons.
  • Trains: replans start where the locomotive stands (no more wagons jumping under it), no more automatic reversing out of a deadlock, a new train's first line runs to the nearest town.
  • Quality of life: previous and next locomotive in the train dialog, a Trains tile per line, trains stopping at a station, the structures slot hides until you can build, tidier panels and badges.
  • A first-boot notice that this is an early build, a louder Feedback button, and the Gazette's editorial inviting complaints.
  • Steam achievements mirror your commendations in the full game.

The bank trusts these prove satisfactory.